illuvium

Updated

Aug 22, 2024

Illuvium DAO Governance Newsletter - July 2024

July 2024 Governance Newsletter

By: Illuvium Community Council

Illuvium Main Council (IMC) 

Members: Animositas, Blickter, Kieran, Scrubadubdad, Viper. Proposals Voted: 8.

Approved: 7.

Declined: 1.

Revisions Needed: 0. Meeting Minutes: IMC July 2024 

Illuvium Community Council (ICC) 

Members: Scoriox, Jaganite, JP, Nijafe, Paz.

Proposals Voted: 8. Approved: 8.

Declined: 0.

Meeting Minutes: ICC July 2024 


Voted Proposals Recap

IIP-59 Illuvium Alliance Program

Sponsor: Kieran | Illuvium.

Key Contributors: None.

Discussion: https://discord.com/channels/760344898200666112/1259683342685704293 

Proposal: https://snapshot.org/#/ilv-gov.eth/proposal/0x71318143ab24de162d955fee36cfddff50b0a1997551d29a4fc3ec7bd604301c 

Result: Approved.

Rationale:

  • It creates a high-quality affiliate program that encourages larger creators to promote Illuvium and offers a pathway for new creators.

  • The program is an efficient marketing strategy that aims to grow the player base by attracting new users, not just redistributing revenue from existing ones.

  • The merit-based payment system ensures only productive creators benefit, reducing financial risk for the DAO.

  • Monitoring is necessary to ensure the program’s effectiveness.

  • Despite potential conflicts of interest, the program benefits the DAO and incentivizes continuous, high-quality content creation.


IIP-60 Illuvium Gameplay Feature Proposal

Sponsor: Blickter.

Key Contributors: None.

Discussion: https://discord.com/channels/760344898200666112/1257849182635425792 

Proposal: https://snapshot.org/#/ilv-gov.eth/proposal/0xf70ab0e16b404874fcec3091713d07e5f160f03729f0c3f240f584177d7bf665 

Result: Approved.

Rationale:

  • It clearly defines the roles of Labs, Community, and Council, ensuring each entity focuses on its strengths.

  • It addresses the previous lack of structure in the IIP process, providing clarity on what the DAO can propose and how Labs can implement it.

  • The introduction of a two-step approval process prevents wasted resources by ensuring that only feasible and community-supported ideas move forward.

  • This change simplifies the process for suggesting gameplay features, allowing Labs to act on community ideas efficiently without constant revisions or additional proposals.

  • The proposal enhances collaboration and streamlines game development.


GFP-1 Training Grounds, Illuvial Staking and TrainingDex

Sponsor: Dr.Spoon.

Key Contributors: Filow, Scoriox, MegaRatty, HappyBallz.

Discussion: https://discord.com/channels/760344898200666112/1265287128095395861 

Proposal: https://snapshot.org/#/ilv-gov.eth/proposal/0x525f8d3a0152ab03a970581cd17c8d5e3089d7f8defa839152bde844eaf3ce17 

Result: Approved.

Rationale:

  • Strong community engagement, refinement through multiple IIP proposals, and weeks of discussions.

  • The proposal positively impacts training, staking, and market structures, making it an additive feature.

  • Labs will evaluate, design, and integrate the concepts, ensuring a clean fit into the game.

  • This process highlights the success of GFPs, enabling community feedback in game design without the restrictions of IIPs.

  • The proposal represents a victory for decentralized governance and community-driven game development.

  • The core ideas have potential for economic integration between games and merit exploration for implementation by Labs.


IIP-61 Fuel Allocation for Marketing Purposes

Sponsor: Kieran | Illuvium

Key Contributors: None.

Discussion: https://discord.com/channels/760344898200666112/1265173455955824682 

Proposal: https://snapshot.org/#/ilv-gov.eth/proposal/0xa2b9faddb6befa3a5414620fcac4b8c61ba86ff27fd4b6ff8e5956531067a528 

Result: Approved.

Rationale:

  • It provides a cost-effective way to market Illuvium by giving influencers access to fuel, allowing them to create engaging content.

  • Allocating fuel directly to influencers avoids unnecessary market buybacks, conserving resources for the DAO.

  • Ensuring that fuel cannot be resold or manipulated eliminates market risks, making this a safe strategy to promote the Illuvium ecosystem.

  • This approach supports the growth of the player base, which is crucial for the game's success.

  • The allocation is not excessive, and responsible use of fuel by influencers can drive more value to the DAO.


ICCP-17 Amendment to IIP-45-R Land Revenue Share Distribution Method

Sponsor: Kieran | Illuvium.

Key Contributors: None.

Discussion: https://discord.com/channels/760344898200666112/1265601592476831787 

Proposal: https://snapshot.org/#/ilv-gov.eth/proposal/0x7d25d748649a436802766228a76ecc1b2c05dea664071fe6971a69ef48b59074 

Result: Approved.

Rationale:

  • It focuses on simplifying post-launch processes, which aligns with current priorities.

  • Switching from a buyback method to an ETH airdrop based on in-game activities is fairer and reduces technical complexity.

  • This change lowers the risk of market manipulation and stockpiling during buybacks, ensuring a more stable system.

  • It eliminates the issue of the DAO purchasing fuel from itself at peak prices, improving the efficiency of revenue distribution.

  • The amendment benefits the DAO and landowners by streamlining the compensation process, making it more transparent and effective.


ICCP-18 Threshold Changes to IIP-22 Revenue Distribution

Sponsor: ScrubaDubDad.

Key Contributors: Kieran | Illuvium.

Discussion: https://discord.com/channels/760344898200666112/1267722315488301086 

Proposal: https://snapshot.org/#/ilv-gov.eth/proposal/0xb8207bf68175f602643ceb98ddd06989cdb33ab45d8ddefb899c9fd336036036 

Result: Approved.

Rationale:

  • It has benefits in lowering the threshold for more frequent buybacks, supporting the token's price, and providing regular returns to investors.

  • It minimizes the risk of frontrunning by traders and enhances market stability through predictable and regular buybacks.

  • The original 500 ETH threshold was set under different market conditions; adjusting to a 150 ETH threshold aligns with current needs.

  • This change does not alter the fundamental mechanisms but ensures more frequent and effective revenue distributions.


IIP-62 Streamlining the Onboarding Experience for New Illuvium Players

Sponsor: Patate.

Key Contributors: None.

Discussion: https://discord.com/channels/760344898200666112/1267636909253988446 

Proposal: https://snapshot.org/#/ilv-gov.eth/proposal/0x093a87d66c30cdc7556a2d9f46f6d45beba3c8fb370ff28538db545388c96e53 

Result: Approved.

Rationale:

  • It simplifies the player experience, making it easier for new players to enter their preferred game mode.

  • The proposal demonstrates the value of community-driven governance, enabling direct influence on game development for quality-of-life improvements.


IIP-63 Dynamic Survival Mode

Sponsor: !Caveman.

Key Contributors: Kieran | Illuvium.

Discussion: https://discord.com/channels/760344898200666112/1267866392057872466 

Proposal: https://snapshot.org/#/ilv-gov.eth/proposal/0x39df9d43a40e6e62683565494fc95f44959332a10725b19b6de791fe06a5a4e0 

Result: Declined.

Rationale:

  • Labs is already developing a dynamic survival mode to fix the multi-accounting exploit. It is counterproductive to propose changes for a feature that is already in progress. This proposal might delay the solution, which is time-sensitive.

  • The complete removal of survival wave points is too extreme. While addressing exploiters is necessary, wiping points retroactively could cause more harm than a balanced adjustment to point values.

  • Preferred Solution: Support ICCP-XX Airdrop Points Revision for a more equitable approach. Exploit fixes should remain under Labs' purview, and retroactive changes should be carefully reconsidered.


Major Discussions

Add Cooldown to Overworld Runs - Anti Cheat

Author: Web3GamingTv.

Upvotes: 26.

Downvotes: 0.

Objective: 

  • Introduce a 3-10 minute cooldown between starting a run and traveling again to reduce the effectiveness of auto-scanning and teleporting cheats. This cooldown will not impact normal players but will make cheats less advantageous, reducing the need for an auto-scan feature. 

  • Additionally, it hinders multi-account exploitation by lowering efficiency.

Discussion: https://discord.com/channels/760344898200666112/1262044080238624798 


Point system rewards can be exploited

Author: KIDD SAKALAM.

Upvotes: 30.

Downvotes: 1.

Objective: 

  • Propose transitioning from a points-based to a ranking-based rewards system to prevent exploitation through multiple accounts. 

  • The new system aims to ensure fairness, transparency, and discourage fraud by allocating rewards based on relative performance, with a pilot phase and user feedback to refine and implement the changes.

Discussion: https://discord.com/channels/760344898200666112/1259607270954893352 


Missions / Milestones need a rework

Author: Fizzo.

Upvotes: 29.

Downvotes: 0.

Objective: 

  • Provide feedback on unclear and outdated milestones and tasks in the airdrop. 

  • Seek clarification on how monthly milestones will evolve and suggest improvements can enhance player experince, such as: 

    • Making milestones multipliers that carry over month-to-month.

    • Focusing daily/weekly tasks on engaging activities like capturing Illuvials and PvP performance, to enhance player experience.

Discussion: https://discord.com/channels/760344898200666112/1266297570842382388 


Should Not Have to Move Assets Off Cold Storage To Play

Author: Torial.

Upvotes: 46.

Downvotes: 0.

Objective: 

  • Express dissatisfaction with the inability to play land plots and use Illuvitars from a cold wallet. 

  • Highlight security concerns with transferring assets to a Passport account and request the return of self-custody options. 

  • Acknowledge the team's hard work while stressing the importance of asset security.

Discussion: https://discord.com/channels/760344898200666112/1265636564063485982 


Sell the game before the pack opening

Author: Patate.

Upvotes: 45.

Downvotes: 1.

Objective: 

  • Acknowledge the high quality of the trailer and Overworld (OW) experience.

  • Express concern that the 30-minute cinematic and OW intro create a barrier for new users, especially those interested in Arena. 

  • Suggest removing the cinematic from the initial gameplay to streamline the onboarding process.

Discussion: https://discord.com/channels/760344898200666112/1267439220167807097 


Airdrop points for survival mode waves need to be removed

Author: !Caveman..

Upvotes: 179.

Downvotes: 160.

Objective: 

  • Address the issue of multi-account exploitation undermining paid airdrop tasks. 

  • Highlight that the current wave 40 system is being exploited for easy rewards, diminishing the value of genuine efforts and airdrop incentives. 

  • Suggest reevaluating the point structure while maintaining leaderboard rewards for survival.

Discussion: https://discord.com/channels/760344898200666112/1266828341286273114 


Helpful Links

Governance Hub - https://gov.illuvium.io/#/

Council Chambers - https://discord.com/channels/760344898200666112/809220500756234280

Council Meeting Minutes

https://link.illuvium.io/CouncilMeetingMinutes

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