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Nov 13, 2024

Illuvium DAO Governance Newsletter - October 2024

October 2024 Governance Newsletter

By: Caveman, Garf, Paz, Ricky, Fight4ETH


Newsletter Overview

Illuvium Main Council Review

Members: Kieran, Scoriox, Scrubadubdad, Jaganite, Animositas

Key topics included detailed proposals for the Illuvium Beyond reward structure, Season 3 reward structures for Gauntlet and Overworld and strategies to improve player engagement. To address community needs, the council examined leaderboard bracket systems, proposed monthly governance updates, and considered incorporating spectator modes and tournament casting for enhanced gameplay and community interaction. The council also explored the possibility of direct fuel purchases using ILV, evaluated Illuvium Zero’s roadmap updates, and assessed ongoing and future gameplay features, including mobile and console expansions. With a focus on balancing the ecosystem’s economy, the IMC reviewed fuel sinks and potential changes to Blueprint minting processes. Emphasizing transparency and inclusivity, they highlighted the importance of regular updates, making big changes, and preparing for the bull market.


Illuvium Community Council Review

Members: Caveman, Garf, Paz, Ricky, Fight4ETH The ICC focused on enhancing governance communication and structure, emphasizing clarity in Season 3 airdrop updates, leaderboard reset plans, and the Illuvium Beyond updates. Key topics included establishing a regular schedule for internal meetings, refining burn mechanics, and aligning council and team communications. Additionally, the council proposed a monthly governance newsletter to improve transparency and encourage community feedback. They stressed the importance of refining the voting system, documenting governance updates, and hosting a Town Hall to address community concerns and gather insights on features like the auto-battler and burn mechanics.


Voted Proposals Recap

[DECLINED] IIP-67 Ensuring Fair leaderboard rewards for Illuvium Beyond

https://snapshot.org/#/ilv-gov.eth/proposal/0x47185337a568c3b930c04c8a355eed9a286491352ddde9c67c2e9f345466e6f8 


[PASSED] IIP-69 Illuvium Beyond - Leaderboards and Rewards Structure Redesign

https://snapshot.org/#/ilv-gov.eth/proposal/0x2e04a69aefa27813381bbe87d9798c35d6802d9258c6610fd7fc39738105d123 

The Illuvium Council chose to move from IIP-67 to the more comprehensive IIP-69 to establish a rewards structure that supports both immediate fairness and long-term ecosystem health. While IIP-67 addressed short-term fairness by proposing a compensation plan for past leaderboard participants, it was seen as a temporary solution that didn't address the evolving needs of the Illuvium Beyond platform. Council members felt that simply distributing paused rewards without a broader plan could create a cycle of ad-hoc fixes without addressing underlying structural concerns, like engagement and ecosystem sustainability.

IIP-69, by contrast, introduced a robust framework that included expanded leaderboard ranks, weekly rewards, and incentives tied to Wave 3 sales performance, making it a scalable solution that could support Illuvium Beyond’s growth. This approach also aligns with feedback from the community and council members who sought a fair, incentive-based model that rewards active participation rather than asset holding alone. By prioritizing a structure that rewards meaningful engagement—such as ranking achievements and competitive play—the council aims to create a sustainable environment that balances the interests of both current players and newcomers, while fostering lasting loyalty and engagement.


[PASSED] IIP-66-R Remove the Bonus Fuel System

https://snapshot.org/#/ilv-gov.eth/proposal/0xefb486b98ca37cbfdb4138107b0079598b35aae28fe838b2ccfba40ba3f0080e 

The IIP-66-R proposal, focused on removing the bonus fuel system and introducing a minimum order size for fuel trades, passed with strong support. Originally implemented to provide perceived discounts on fuel, the bonus system created unintended confusion and volatility, making it difficult for players to determine fuel’s actual cost. By eliminating this system, the proposal aims to bring clarity and consistency to the fuel market, enhancing transparency for all users.

The council backed this move due to the system’s complexity and inefficiencies, which hindered effective pricing and trading. Many felt that the simplified approach—replacing the bonus system with a transparent market price and setting a minimum order size in multiples of 20—would streamline the trading experience and prevent rounding losses. Some council members suggested additional features, like historical pricing visuals, to further support player decisions, but ultimately saw the immediate changes in IIP-66-R as essential steps toward a more stable and predictable fuel market.

[PASSED] IIP-68 Move ILV Rewards into Treasury

https://snapshot.org/#/ilv-gov.eth/proposal/0x5aa03843e1e0c15f6c298a95c5ea3a5910afe7331eab0cf50ca41075e386d31b

The IIP-68 proposal moved the remaining ILV from the rewards program into the Illuvium DAO Treasury. This consolidation aims to strengthen the Treasury, improving financial flexibility for future capital raises and better supporting essential operational costs. By centralizing ILV management under the Treasury, governed by the council, the DAO gains greater control over strategic allocations, enabling rewards and incentives to align more closely with long-term goals.

The council favored this approach due to the enhanced financial position it projects, which is expected to instill investor confidence and extend the DAO’s financial runway. Council members highlighted that consolidating ILV funds allows the DAO to maintain a sustainable development path, supporting core gameplay, tournaments, and leaderboards, while reducing the monthly burn rate. Though this may temporarily reduce stakers' claims on revenue distributions, the council prioritized establishing a stable financial foundation for Illuvium’s continued growth and success.


Major Governance Discussions:

Having more utility to use fuel in various ways: https://discord.com/channels/760344898200666112/1299666459882033192 

Temporarily remove Casual Mode and Ascendant to focus playerbase on Gauntlet.

https://discord.com/channels/760344898200666112/1297899904424874014 

Remove ability to queue together in ranked

https://discord.com/channels/760344898200666112/1299410349925335041 

Progression systems for the ranger and a skill tree for the weapons

https://discord.com/channels/760344898200666112/1298636094396694548 

Leaderboard reset season 3: 

https://discord.com/channels/760344898200666112/1297860002140127243 

Turn showing stats before battle into a feature not a bug

https://discord.com/channels/760344898200666112/1296806911647158323 

There are also various game ideas floating around. A game pitch Jam may be announced in the near future


Helpful Links

Governance Hub - https://gov.illuvium.io/#/ 

Council Chambers - https://discord.com/channels/760344898200666112/809220500756234280

Council Meeting Notes: https://link.illuvium.io/CouncilMeetingMinutes

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