Updated
Mar 26, 2025
Illuvium: Zero Patch Notes 1.5.0

Illuvium Zero 1.5.0 & Fuel Migration: What You Need to Know
Introduction
Illuvium Zero Patch 1.5.0 is here, bringing many new features, enhancements, and fixes to improve your gameplay experience. This update introduces the Fuel Burn feature, adding a fresh strategic element to resource management. Keep in mind that the Fuel Burn feature will not be available immediately upon updating—it will go live with the start of the following fuel cycle.
Alongside this, we’ve made key improvements, addressed various issues, and fine-tuned the game to make your time in Illuvium Zero even more seamless and rewarding. Check out the full details below!
Illuvium Zero 1.5.0 Patch Notes
Fuel Balance Adjustment
In preparation for the upcoming Fuel Migration and in accordance with IIP-EP-1 all Fuel balances have been adjusted to a maximum of 1,000 units for each of the three Fuel types. Any excess Fuel has been transferred to your Passport account and will be migrated to Unified Fuel.
New Features & Improvements
Introduced the Fuel Burn feature
Removed the ability for users to send their IZ fuel to Fuel Exchange.
Plot Level Cap of 201 removed.
Added missing SFX for construction completion, clicking on structures, menus, and resource interactions.
Bug Fixes & Optimizations
Resolved session ending more frequently than intended.
Fixed extractors and converters not saving correctly in Megacity.
Fixed an issue where some users were unable to create a Megacity.
Addressed an issue causing a loop for some users when loading into a Megacity.
Fixed an issue where users couldn't perform actions with buildings except for extracting.
Fixed inconsistent blueprint images across different UIs.
Fixed Extractors missing deposit requirements in the UI.
Resolved an issue where structures didn't spawn directly on the site when tapped to build.
Updated UI to display storage capacity correctly after an upgrade.
Fixed unaligned texts in Nexus Info Panel.
Fixed stretched options in the iOS Settings menu.
Resolved issue where a 15-second placeholder timer appeared when an upgrade was unavailable.
Fixed the bug where Data Storage wasn't updating after selling a level 2 or 3 storage unit.
Fixed inconsistent UI behavior with blueprint selection in the research panel.
Resolved issue where path bonus reduction was only displayed after starting an upgrade.
Fixed Zero Point Transducer not being affected by the Path Bonus.
Fixed an issue where users could open the menu while dragging a structure.
Fixed an issue where the conversion progress bubble displayed the wrong resource type.
Fixed missing dependencies causing Lynx biodata to appear as empty boxes.
Improved Lynx Facts text display.
Questions about how the migration works? Check out our explainer blog coming out later today.
Thank you for being a vital part of our journey. Your feedback helps shape the future of Illuvium Zero, and we’re excited to hear your thoughts on this update!
The Illuvium Team
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