illuvium

Updated

Apr 14, 2025

Arena Gauntlet - Balance Patch Notes 1.8.0g

Patch Notes – Version 1.8.0.g

Hello Rangers!

This patch brings a sweeping balance pass across Illuvials, Augments, Synergies, and Legendary Augments, designed to improve gameplay clarity, shift the meta, and reward strategic team compositions. 

Let’s dive into the details!

Illuvials

Kukkaraph

New

Old

Attack Damage

140

150

Fern/Fernite/Blazenite

New

Old

Energy Cost

180

160

Squizz/Octius/Ophisto

New

Old

Health

1000/1350/1850

900/1250/1750

Omega Damage

350/650/1000

325/600/1000

Alphie/Synalph/Dualalph

New

Old

Health

1000/1350/1850

900/1250/1750

Tatoopee/Teantee/Seerfous

New

Old

Omega Damage

225/375/500

250/400/550


Synergies

Fighter 

New

Old

Attack Speed (Fighters)

18/26/42/50%

20/32/50/60%

Attack Speed (Allies)

9/13/21/25%

10/16/25/30%

Templar

New

Old

Number of Attacks

4

3

Attack Damage and Resistance

6/7/8

7/8/9

Psion

New

Omega Power (Psions)

24/40/60

16/34/40

Omega Power (Allies)

12/20/30

8/17/20

Air

New

Old

Dodge Chance (Air)

16/34/52

14/30/40

Dodge Chance (Allies)

8/17/26

7/15/20

(6 Air) Zap Damage

150%

50%

Earth

New

Old

(7 Earth) Mitigation Damage

100%

50%

Nature 

New

Old

Heal (Nature)

2.5/4/5.5/8%

2/3.5/5/7%

Heal (Allies)

1.25/2/2.25/4

1/1.75/2.5/3.5

(9 Nature) Damage based on Missing Health

8%

5%

Dust

New

Old

Blind Duration

1.5/2/2.5 Seconds

1/1.5/2 Seconds

Spore

New

Old

Energy Burn

10/14/20%

8/10/12

Spore Heal

8/12/16%

6/9/12

Steam 

New

Old

Activation

9 Seconds

10 Seconds

Tempest 

New

Old

Enemy Energy Cost

15/20/25%

10/15/20%

Tsunami

New

Old

Refund Energy

15/20/25%

10/15/20%

Verdant

New

Old

Zone Heal

25/35 Hexes

15/20 Hexes

Bulwark

New

Old

(5 Bulwark) Damage Radius

20 Hexes

15 Hexes

Resistances (Bulwark)

12/30/46

8/24/32

Resistances (Allies)

6/15/23

4/12/16

Enchanter 

New

Old

Heal on Omega

4/7/10%

3/6/7%

(4 Enchanter) Damage Amp on Omega

2%

1%

Berserker 

New

Old

Empowered Damage

105/180/240%

115/190/250%

Omnivamp

10/20/25%

15/25/30


Augments

Abyss Rot

New

Old

Now grants both types of Resistance.

15

10

Barrier Reverb

New

Old

Cooldown

1.5 Seconds

1 Second

Corroder

New

Old

Radius

20 Hexes

15 Hexes

Cryonic Talisman

New

Old

Health

300

200

Eldersurge

New

Old

Holder Activation

10 Seconds

20 Seconds

Flow Equalizer

New

Old

Energy

8

5

Furyheart

New

Old

Damage Amp

2%

5%

Apex Supercharger

New

Old

Damage Amp

2%

5%

Goliath Force

New

Old

Conversion

1%

2%

Guardian’s Grid

New

Old

Shield based on Resistances

100%

70%

Hallow Repressor

New

Old

Affected enemies

2

1

Effectiveness

25%

30%

Infurion

New

Old

Attack Speed Granted

Every Cast

Every 2 Casts

Ion Shroud

New

Old

Health

300

250

Mindstorm

New

Old

Omega Power

15

10

Overguard

New

Old

Resistance

20

10

Riftbreaker

New

Old

Now grants both types of Resistance

15

10

Spellweaver’s Aegis

New

Old

Omega Power after Shield

20

25

Titan Boon

New

Old

Max Health

450

600

Percentage Max Health

6%

9%

Vanquisher’s Barrier

New

Old

Duration

4 Seconds

3 Seconds

Arcane Accelerator

New

Old

Activation

5 Seconds

6 Seconds

Veil Piercer

New

Old

Stacks

15

10

Vengeful Mantle

New

Old

Cooldown

1 Second

1.5 Seconds

Vorpal Crest

New

Old

Attack Damage and Crit Amp

4%

5%


Legendary Augments

Arcane Conduit

New

Old

Conversion

35%

40%

Blightfire

New

Old

Health

450

500

Eternal Hunger

New

Old

Takedown Omnivamp

3%

5%

Evasive Veiling

New

Old

Attack Speed

50%

75%

Succors Gift

New

Old

Damage Amp/Reduction

15%

10%

Titans Redoubt

New

Old

Max Health

35%

40%

Velthrax

New

Old

Piercing

40%

50%


Bug Fixes and Miscellaneous

  • Default Poison Damage increased from 1% to 2% (special effects are now also doubled).

  • Fixed an interaction causing Guardian's Grid not to apply the correct Shield amount when other effects that increase Resistances were active (e.g., Chronoguard).

  • Fixed an issue causing Hallow Repressor not to activate on Battle Start (e.g., initial shields were unaffected).

  • Fixed an issue causing Infurion's Attack Speed not to be calculated from base.

  • Fixed an issue causing Prey Drive to deal 6% additional damage instead of the intended 3%.

  • Fixed an issue causing Velthrax's Attack Speed not to be calculated from base.

  • Fixed an issue causing Furyheart's Attack Damage buff not to be applied from base.


As always, your feedback helps us evolve and refine the gameplay experience, so keep it coming!

See you in Gauntlet, — Illuvium Dev Team

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